I was a big fan of Easy Eight's Battleground World War II that came out in 1997. It was a fun skirmish game that used the d20 and a card activation mechanic. It had a lot of detail. In short, a miniature got to take two actions (move, shoot, etc) and a typical scenario probably matched two platoons against each other. The game could handle a few vehicles on the table as well. Vehicle combat wasn't overly complicated, despite the vehicle hit charts.  In fact, I don't think the indirect fire rules for off-board artillery were too bad either. 
I never played the game with 28mm figures, but I purchased a few on the cheap a couple of years ago in the hopes of trying out the game with some tweaks to the ranged combat mechanics. After all the years spent absorbing the D&D d20 system, I think there may be a better way to do what Easy Eight had in mind. 
Warlord Games has recently released Operation Squad: World War Two.  I am curious to see what the authors have come up for the period. The 46-page softcover appears to be limited to infantry battles and combat seems to revolve around the addition or subtraction of d6s. 
Between the two game systems, with maybe a healthy dose of stolen ideas from Crossfire (Arty Conliffe's company-level WW2 game) and Flames of War, I may get those 28mm WW2 figures painted and on the tabletop in 2011.
The Imperial Japanese Navy … in 1/1200th-scale: Even more additions
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My quest to build up a sizeable force of Imperial Japanese Navy 
1/1200th-scale model ships continues, and I have recently acquired the 
following new ship...
13 hours ago


 
 
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