Sunday, August 22, 2010

Spinning Fantasy Settings: Go Ape! Again!

Picking up from the last post on taking inspiration from Marvel Comics' adaptations and original series of the Planet of the Apes movie franchise...  What else do we have that could work in fantasy or sci-fi roleplaying  games? 


Well, there's gorillas who embraced the (fantasy) Viking way of life and a pair of frontiersmen (Steely Dan and Gunpowder Julius) who sailed a riverboat and used muskets.

Then there's what amounts to secret societies of mutant scientists who create gorilla-cyborgs and giant tank-supported brains who relied on genetically engineered mutant drone servants. For the latter it would easy to see mindflayer elders or almost any of the mind-controlling aberrations of the D&D game in charge of cloned goblins with better attitudes towards duty. As for the previously mentioned cyborgs, would it be that difficult to use warforged or other sentient construct stats with cosmetic changes to bring them to the tabletop?


One of my favorite places was the Psychodrome. It was an alien-commanded mountain complex with elevation tubes and subways. I think it also served as a storehouse for military vehicles and weapons. The lone alien commander(?) reminded me of one of the monsters (wizards?) from Fritz Lieber's works. To top it off, "winged monkey demons" roamed the environs. I suppose a GM could go anyway they wanted to with this kind of thing - either as locale of forgotten super science or as a place powered by controlled elementals - and populated to suit the campaign.

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