Showing posts with label 'Barbarian Migrations'. Show all posts
Showing posts with label 'Barbarian Migrations'. Show all posts

Thursday, December 8, 2011

Winter Reading: Halsall's Genesis of the Frankish Aristrocracy

While I don't have much to add directly to my thoughts on the Roman/Frankish armies operating within the Loire region of Gaul in the mid-5th Century, I do recommend that you take some time to read Guy Halsall's s four-part series on "The Genesis of the Frankish Aristocracy" over at Historian on the Edge (link takes you to Part One).
If I recall correctly, Halsall has advised he will not keep the series up indefinitely, so don't wait.

What does this socio-economic-military piece have to with wargaming the period? Well, lots if you are trying to put the Roman and 'Barbarian' factions into a proper context of the Fourth and Fifth Centuries AD. It certainly made me wonder how much the Franks serving as bodies of imperial military forces might have considered themselves as Roman as the state they fought for. Could one really tell the difference between one Roman army composed of Franks and another that was not, especially if both purchased clothing and equipment from the same kinds of imperial sources (whether government-issued or otherwise)?

How do you interpret that for the tabletop? I would imagine it means predominantly using late imperial figures, mixing in more 'Frankish' elements the further away from 460 you get. If nothing else, I'm not convinced the stereotypical Frankish warrior images - top-knots, throwing axe, round shield - are necessarily applicable to what was going on inside mid-Fifth Century Gaul.

Wednesday, February 17, 2010

The Early Franks in Late Roman Gaul

Guy Halsall's Barbarian Migrations (mentioned in the last post) also suggests a very interesting theory on the earliest Frankish kingdom in late/post-imperial Gaul (modern France) that made a big difference in the way I perceived the period and its armies. Essentially, the idea is that the first Frankish kingdom was not formed by invading barbarians (you've all seen the big arrows crossing maps of the Roman Empire in history books), but by the last Roman armies already in Gaul when imperial authority collapsed in the last half of the 5th Century. The admittedly confusing accounts of the Roman and Frankish commanders operating in the Loire region - and apparently competing with each other over control of the same army (or armies) -  in the 460s could very well serve as evidence of an Roman army transitioning into a Frankish kingdom.


On the game table this already makes me think that the fur-vested Franks and other outright barbarian types might be more of a minority in a 5th Century Frankish Kingdom army. I would think it would still look more like a Roman army, or at least have some Roman equipment. As for how an Early Franks army should play, that's probably a topic for another post sometime.


Update (February 23)
Andy Hawes, one of my favorite (and award-winning) miniature painters, did a great job with a late 5th Century Romano-Gallic army, which he posted to his blog here.

Tuesday, February 16, 2010

Guy Halsall's Barbarian Migrations

Professor Guy Halsall's Barbarian Migrations is a game changer - at least if you spend time thinking about Roman and barbarian armies in the late and post-imperial period - and especially if you like to play games with those armies. 

This book is a great read for those interested in the hundred years on either side of the collapse of imperial rule in Western Europe in the late 5th Century. While it does not review the armies mentioned above exclusively, a lot of the political, cultural, and ideological engines that drove the period directly and indirectly impacted the militaristic dynamics of the times. From a gaming point of view, you might find the book challenges you to rethink what really constituted the last imperial Roman armies and their enemies. In some ways, it might be best to think of them in terms of factions instead of the black-and-white Roman v. Barbarian dichotomy. 

There's probably a number of aspects of the period's feel that have no real quantifiable impact on the gaming table. But even those are worth keeping in mind if you play historical games for the sheer enjoyment of playing a game that resonates with your love of actual history.