|HaT cover art for WWI ANZACs|
We also made a change to fire reduction caused by terrain: a unit may always have one d6 attack, even if terrain conditions might actually reduce attack dice to zero. We noticed this gave a little extra punch to machine guns who might otherwise be nullified by entrenchments at medium range.
We decided that suppression could be removed with a simple activation order, but that was all the unit could do. Furthermore, we also let units rally, meaning that an activation will restore a lost figure. Of course, you cannot rally while suppressed, nor can you do both in the same activation.
More later on some thoughts about army morale/breakpoints and melee combat.