Wargames Illustrated published a refreshing article to challenge the perception and tabletop interpretation of Saxon armies in Issue 282. I'm hardly the expert to tell you what's right and what's wrong with how game rules treat the Saxons - or any of their Dark Age allies and enemies - but I love to read this kind of thing.
The author, Ryan Lavelle, made quite a few references to a favorite author around here - Guy Halsall. Specifically, he mentions Halsall's Warfare and Society in the Barbarian West c.450-900 - which I found to be an enlightening book that I ought to go back and read again (I can't believe it's been four years). I highly recommend it - it made for some interesting changes in thought I had on the period - and I don't think I grasped all that it offered.
In a later post I'll actually make some comments on the "Rethinking 'Saxon' Wargaming" article itself.
I love history, mythology, and games. My favorite projects allow me to mix them liberally and turn readers onto something new and different. When it comes to games, players ought to do more than roll dice, flip a card, or move a piece – they ought to feel immersed. I look for this in my favorite pastimes and I bring this attitude to the table and my work. This blog features my thoughts and experiences about the games I play and my contributions to the hobby.